About Me

My name is Nadhif Ginola. I’m a Software Engineer with a keen interest in challenges pertaining to real-time rendering, GPUs, and time-critical low-level software.

I currently work at Arm as a Graphics Software Engineer on Vulkan drivers for current and next-generation Mali GPUs.

Enthusiastic, open, and versatile, I am always eager to learn new technologies and topics from different domains. This websites serves as a learning log of sorts, for me to refine and document my scribbles, and have some fun while doing so.